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- #CRAZYTALK ANIMATOR 3 OR CRAZYTALK ANIMATOR 2 HOW TO#
- #CRAZYTALK ANIMATOR 3 OR CRAZYTALK ANIMATOR 2 SOFTWARE#
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You can even do this frame by frame with pencil and paper just like I did this pencil test copying the kicks from an anime character fighting with another character.
#CRAZYTALK ANIMATOR 3 OR CRAZYTALK ANIMATOR 2 SOFTWARE#
It is super simple all you have to do is check each of the poses measure the number of frames you need between poses and duplicate those poses in any animation software you like. Then I check the kick in my reference and duplicate that pose in crazy talk. Then I see the character in the anticipation for the first kick and I duplicate that pose in CrazyTalk moving the bones of my character as needed.
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Then I count how many frames I need to move the play head so my animation has the exact same timing as the reference I am copying from. Then I open YouTube to see the first pose. Then in CrazyTalk Animator 3 I import the character already rigged and ready to be animated. For my case I will use this line test of some awesome martial art kicks. The first thing you need to start animating is get a reference. For this course I will be using CrazyTalk Animator 3.
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#CRAZYTALK ANIMATOR 3 OR CRAZYTALK ANIMATOR 2 HOW TO#
In this tutorial I am going to explain to you how to animate anything you want using the Animankenstein Formula and any animation software you like. Hi Mark Diaz here for 2DAnimation101 dot com.
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